Artificial Intelligence for Computer Graphics and Computer Animation

Research theses
Abstract
The primary goal of this research project is to develop new artificial intelligence-based techniques to address relevant problems in the fields of computer graphics and computer animation. Possible problems to be addressed include: New AI-based methods for self-learning and self-generating motion animation of digital actors. New AI-based methods for efficient behavioral animation of non-player characters in video games. New AI-based methods for image processing in non-invasive medical imagery (e.g., CT, MRI).
Keywords
artificial intelligence
computer graphics
computer animation
digital actors
behavioral animation
ERC sector(s)
PE Physical Sciences and Engineering
Thesis supervisor
Name supervisor
Andres Iglesias Prieto
E-mail
iglesias@unican.es
Name of Department/Faculty/School
Department of Applied Mathematics and Computational Sciences
Name of the host University
University of Cantabria (UC)
EUNICE partner e-mail of destination Research
area.eunice@unican.es
Country
Spain
Student profile
Thesis level
PhD
Minimal language knowledge requisite
English B2
Spanish A2
Additional info
Thesis mode
Hybrid
Start date
Length of the research internship
12 months
Financial support available (other than E+)
No